A custom 2D clone of The Witcher 3 developed as a first-year project. Implemented core gameplay systems, rendering pipelines, and input handling from scratch using C++, SDL, and OpenGL.
Features dynamic systems such as interactive quest dialogues, selection wheels, inventory management, and a custom retargetable keyframe-based animation interpolation pipeline.
The Witcher 2D title screen. You can save and load your games.
Selection Wheel
for signs and weapons
All different Silver swords, steel swords and crossbows!
Quest Dialogue
Dialogue options
Witcher senses
Minimap
Adrenaline points, stamina, and healthbar